

Their bitterness manifests upon the battlefield as a palpable force red-hot skulls hammer down from the skies, disease chokes the souls of those nearby, and men are turned into monsters in their wake.

It takes only a flicker of resistance to spur them into unleashing the destructive energies of the Immaterium. Regardless of their goals, all sorcerers revel in the anarchy of the Long War.

A rare few roam the hidden paths of the universe, unlocking the secrets of the ancients to better plunge the galaxy into the embrace of Chaos. Others act as advisors for the Lords of Chaos, subtly redirecting them to their own ends under the illusion of servitude. Some are cold-hearted strategists who vent their hatred upon as much of the universe as possible Ygethmor the Deceiver once orchestrated a doomsday cult that resulted in the depopulation of every inhabited world in the Corriallis System. They see themselves as having ascended no longer hindered by blind loyalty to the Corpse-God of the Imperium, they become even more callous and inhuman than those who follow them. Sorcerers are forever driven to expand their influence and knowledge. Those who succumb to such temptations and make deals for power with the daemonic denizens of the Immaterium become true sorcerers, able to channel the malefic power of the Warp to its fullest extent, unconstrained by morality or consequences. Such emotions are the first step on a path to limitless evil.įrom that moment on, the psyker may endure honeyed whispers in his dreams and visions of immortality. In the heat of battle, even the most capable psyker may overreach his abilities, and instead of recoiling in horror from the resultant carnage, he may feel a forbidden thrill. The Chapters of the Adeptus Astartes may seek to deny it, but every time a Space Marine Librarian calls upon his mental might he risks tainting his soul. The line between wielding psychic power and true "sorcery" is a fine one indeed. Though they believe they are above mortal concerns, the truth is that they, too, are only pawns, raised up and then expended by the Dark Gods for their own amusement. Through the knowledge gained by such pacts, sorcerers channel the soul-blasting energies of the Warp into potent hexes and blasts of wyrdflame, and they mould the fabric of the material universe with little more than a hate-filled curse.īecause of their constant exposure to the power of Chaos, sorcerers are inevitably haunted by the prospect of eventually succumbing to crippling mutation or insanity. In truth, "sorcery" itself differs from other forms of psychic ability because it requires interacting and cutting deals for knowledge and/or power with the entities of the Warp in the pursuit of one's own selfish gain. Sorcerers of Chaos shape destiny itself with arcane rituals and unspeakable pacts forged with the malefic entities of the Empyrean.

Instead of the subtle psychic manipulation and divination used by the Farseers of the Aeldari or the strength-boosting powers of the Space Marine Librarians, the sorcerers of Chaos wield death, destruction, and mutation, the mightiest powers of the Warp. Sorcerers serve the same role as Librarians do for Loyalist Space Marine Chapters and Sanctioned Psykers do for the Astra Militarum, though many powerful sorcerers can also be considered psychically-gifted Champions of Chaos. " Those who ignore the blessings of the gods of the Warp are doomed to suffer at their hands."Ī sorcerer or Chaos Sorcerer is the most powerful type of psyker found among the Chaos Space Marines and the other forces of Chaos.
